My chess buddy Paul has posted a nice list of chess books that he finds useful, check out his blog. His ELO recommendations look very reasonable. If you only have an ICC rating, subtract 100 points (for ratings < 1900) or 150 – 200 points (>1900) to get a rough equivalent of a FIDE rating. Of course it doesn’t really work this way, I know, but it’s a starting point and more accurate than you might think.
As I am the proud owner of a Pocket PC I want to add some software to the list. The big advantage is that it’s more visual and interactive. Space in a book is limited so you can only have a small number of diagrams. In a software program you can have a sheer endless amount of colors, arrows and explanations, which helps a lot.
Tactics
I can highly recommend one product from ChessOK (Convekta) that is also available for the PC:
- CT Art (ELO 1400 – 2600), a big collection of tactical puzzles based on the book by GM M. Blokh. It has all the features you are looking for: different difficulties, puzzles sorted by tactical motifs or combinational motifs, statistics etc.
The point is to solve the puzzles every day. In my opinion it’s not necessary to overdo it, you want to have some fun, right? 10 – 15 per day is a good starting point but remember to do them every day at least 5 days per week.
Other collections are available that train special skills such as finding mate combinations, attacking the king or exploiting opening blunders. I don’t have them so I can’t comment on them. I have one more program from Convekta:
- Pocket Chess Combinations (ELO 1600 – 2600), which is based on Renko’s Intensive Course Tactics. The entry level is higher and the puzzles are good. Once you are done with CT Art and search for new material, this is the right place.
Strategy
This is more difficult. You need to be careful to find the right level. The “Strategy” course from ChessOK is only useful for ELO 1800 and higher. You won’t find any basics here and no guidelines. It’s more a catalog of working plans that demonstrate how to exploit an advantage and it’s way over my head (yet).
To get a basic understanding I recommend:
- Chessbase “Strategy” course 1 – 3 (ELO: 1400 – 1700). It teaches you everything you need to know and has very instructive, well annotated games. The visualization helps to understand the ideas quickly. It’s not cheap but in my opinion it replaces many standard reference books on that subject including Nimzowitsch’s “My System”, Kmoch’s “Pawn power” or Ludek Pachman’s “Strategy Course”.
Next you need to test if you are able to come up with the right plan yourself:
- Chessbase eBook “It’s your move” from Chris Wards (ELO: 1400 – 1700) lets you pick from different plans to find the right continuation. It’s very entertaining and covers all 3 phases of a chess game.
My impression is that no additional material will be needed until you have reached ELO 1800. With the right toolset in your hands you will be able to analyse positions on your own and to understand the reason behind moves. To practice this skill and to fill your arsenal with working strategic middlegame plans, take a collection of high quality games and go through it.
Endgame
Another difficult topic because good instructions are hard to find. My recommendation:
- Convekta’s “Comprehensive Chess Endings” (ELO 1000 – 2600) based on the course from Averbakh. Some say that the style is dry but it’s fine. The only drawback is that it’s comprehensive. As an intermediate player I want to focus on the most important endgames first (let’s say based on Silman’s endgame course) so from a practical point of view it’s harder to use. However, the quality is very good and the time well spent.
Chessbase has its own “Endgame ABC” with good instructive texts but no visualization in the games so I cannot recommend it.
For the Pocket PC another software is available from Convekta:
- “Pocket Endings” based on the course from Alexander Panchenko (ELO 1800 – 2600), also called “Theory and Practice of Chess Ending”. It covers all important endgames but the instructions are really short and not instructive. When I purchased the program I completley missed that it’s not for beginners. Once you have a good understanding this is the right way to move forward.
Computers are good if you want to practice your endgame technique. Simply set up a position to your liking and start playing. Most programs already contain an “endgame training” part. This is the best way to make sure that you are able to apply your knowledge to a real game.
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